What's the size of that vector, anyway?
Following last Thursday's post about C++ maps and types, I got a neat little bit of feedback showing me even more fun stuff that you can do with vectors of things. Here's a short example program. Try to predict the output before you compile and run it. (If you're on a Mac, you'll need to add '--std=c++1z' to compile this.)
#include <stdio.h> #include <string> #include <vector> int main() { { std::vector<int> v{3}; printf("vector<int> v{3} size() %zd\n", v.size()); } { std::vector<std::string> v{3}; printf("vector<string> v{3} size() %zd\n", v.size()); } { std::vector<int> v{0}; printf("vector<int> v{0} size() %zd\n", v.size()); } { // for extra goodness std::vector<std::string> v{0}; printf("vector<string> v{0} size() %zd\n", v.size()); } }
Thanks to Hyman Rosen for sending in the original, which I have adjusted a bit to fit on the page here.